Monday, June 21, 2010

War for Cybertron Demo

 
This weekend I was finally able to get my hands on some Transformers: War for Cybertron multiplayer action. I have to admit I did not have high hopes for this game when I first heard the announcement of its existence. I was expecting robot on robot action done with mediocrity and only the Transformer name-value in mind. Even when I saw trailors I had to resist the urge to become excited since I have seen pretty trailors before where the end result was lacking in originality and/or fun (Too Human comes to mind).

So it is with a happy heart that I can say that the multiplayer demo has surprised me with its awesomeness. There was only one playable map (Meltdown) and two playable classes (Soldier and Scout) with limited customability for each. This was honestly the only negative aspect of the demo for me. I wanted to be able to play with more of the toys that they have in store when the game finally releases.

The soldier was my first and current favorite choice for some robot on robot on action. I prefer heavy hitters to the small and quick bastards . I started off with a mini gun and a rocket launcher as my loadout and there were only 2 options available for "special abilities" the first of which being able to swing a big metal club around your head.

All classes get a melee ability, the soldier gets a big mace looking thing and the scouts get what looks like an energy sword. Let's just say the whirlwind helped me get an easy 3 kills when I found myself in the middle of combat. The other ability is the ability to hover around on jets for a limited time (yawn).

Of course each class gets a vehicle type assigned to it. This is f'ing transformers after all right? The soldier wheels around in tank form while the zip zooming scout gets to cruise around as a little race car. Both are very awkward to control at first but once there is some room to roam around in the controls become easier. Corridors sucked in vehicle form. This may be due to the fact that I abhor racing games and utterly suck at them.

The graphics are average. Nothing to write home about but at the same time the explosions and designs are what you would expect from a Transformers game. During combat I noticed very little slow down and everything was very smooth. The only aspect I hope that they change is the level of detail while in vehicle form. They didn't look bad but at the same time you would think they would expound on the coolness a bit more.

Overall I am very happy with what this game is turning out to be. I was going to wait for some reviews prior to purchase but after getting a taste and hearing more about the campaign modes this has definately been bumped up to launch day purchase (well at least close to launch day)

~Sacif~

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